eFootball Concept: Skills, Training & Squad Number UI
Team Settings covers the squad as a whole. Player Settings goes one level deeper - into a single athlete's skills, attributes, and identity on the pitch.
Special Skills turns a library of moves into a browsable set, each move showing its own speed, efficiency, and study-time stats before you commit points to it. Training breaks attributes into categories with a shared point pool, so upgrading one stat always means a visible trade-off elsewhere. Squad number selection shows the result on the shirt before it's confirmed.
Different screens, same underlying idea: make the trade-off visible before you commit to it.
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